Task #10684 (closed)
Opened 6 years ago
Closed 6 years ago
Bug: Tile size and resolution level
| Reported by: | jburel | Owned by: | atarkowska |
|---|---|---|---|
| Priority: | major | Milestone: | 5.0.0-beta1 |
| Component: | Web | Version: | 4.4.8 |
| Keywords: | n.a. | Cc: | ux@…, fs@… |
| Resources: | n.a. | Referenced By: | n.a. |
| References: | n.a. | Remaining Time: | n.a. |
| Sprint: | FS demo 4.x |
Description
The tile depends on the resolution level.
when a new resolution level is selected, the value needs to be passed to the RE
and the tile size retrieved.
This will allow to retrieve the optimal tile and should speed up the tiles loading.
Change History (7)
comment:1 Changed 6 years ago by jburel
comment:2 Changed 6 years ago by jamoore
- Sprint changed from FS Demo 3 to FS Demo 4
Moving to next FS milestone for cleanup. If this is more appropriate elsewhere, please feel free to move it.
comment:3 Changed 6 years ago by atarkowska
- Owner changed from wmoore to atarkowska
comment:4 Changed 6 years ago by atarkowska
Testing SVS file:
- level 0, original tile size: 788 x 16 (12608 sq pixels), rendering time: 0.01206, 0.0128
- level 0, requested tile size: 240 x 240 (57600 sq pixels), rendering time: 0.0585, 0.0700
From the above looks like rendering either tiles in original (pyramid) sizes or custom size doesn't make any big difference. Five times smaller image is rendered about 5-6 times faster. As long as webclient has access to enough many workers running in parallel rendering process should be comparable.
comment:5 Changed 6 years ago by jburel
Any progress?
comment:6 Changed 6 years ago by jburel
Ola any progress??? This is the last ticket in the story. I am going to remove it from it.
comment:7 Changed 6 years ago by atarkowska
- Resolution set to worksforme
- Status changed from new to closed
- Version set to 4.4.8
According to the tests above we are not gaining anything from the proposed changes. I am closing that ticket now as we are not going to change anything.
The problem is also in dev_4_4.