Task #4971 (closed)
Opened 13 years ago
Closed 13 years ago
Adjust RE for tile access
Reported by: | cxallan | Owned by: | cxallan |
---|---|---|---|
Priority: | minor | Milestone: | OMERO-Beta4.3 |
Component: | General | Version: | n.a. |
Keywords: | n.a. | Cc: | |
Resources: | n.a. | Referenced By: | n.a. |
References: | n.a. | Remaining Time: | 0.0d |
Sprint: | 2011-04-21 (10) |
Description
The rendering engine needs to be adjusted to use the new tile access methods.
Change History (2)
comment:1 Changed 13 years ago by cxallan
- Status changed from new to accepted
comment:2 Changed 13 years ago by Chris Allan <callan@…>
- Remaining Time changed from 0.25 to 0
- Resolution set to fixed
- Status changed from accepted to closed
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(In [447f926d0d35c2aa3d8579ac2abd0209199a0807/ome.git] on branch develop) Link up tile retrieval with rendering engine. (Fixes #4971)
In addition to linking up the tile retrieval logic (which uses the
pyramid pixel buffer) the various methods which extract information
about the pyramid topology have been linked up.