Task #4190 (new)
Opened 13 years ago
Last modified 8 years ago
Add reader wrapper that provides simpler tile access — at Initial Version
Reported by: | mlinkert | Owned by: | mlinkert |
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Priority: | major | Milestone: | Unscheduled |
Component: | Bio-Formats | Version: | n.a. |
Keywords: | n.a. | Cc: | jamoore |
Resources: | n.a. | Referenced By: | n.a. |
References: | n.a. | Remaining Time: | n.a. |
Sprint: | n.a. |
Description
- void setTileWidth(int width) defaults to optimal width
- void setTileHeight(int height) defaults to optimal height
- int getTileCount()
- int getTileSize()
- Region getTileDescriptor(int tileIndex)
- byte[] openTile(int planeIndex, int tileIndex)
- byte[] openTile(int planeIndex, byte[] buf, int tileIndex)
- void setTileAccessMode(TileAccessMode? mode)
where TileAccessMode? is an enum (COMB, MEANDER, RANDOM) that defines in which order we will be accessing the tiles.
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